
Attachment 17 : All Classes
Note: This is a list of the steps you must take with each computer. Anywhere along the way, you may need to replace parts or dig deeper to find the source of problems. The extra steps you take depend on the specific problem. [This Work Plan does not apply to classes One and Two where the computers are assembled and disassembled for the purpose of learning the components.]
This is a process to get to know one computer, its particular features, and write them down. You'll be filling out a standard TecsChange In-Process form to record what you learn. If there is a problem with your computer, or something unusual about it, write that down too!
- Computer Make/Model: for example, “Dell Optima 4/66”
- CPU Type/Speed : This may be on the outside or on the Sticker. If not you can get the information after you have booted the computer.
- TecsChange #: this is the number that is on the pre-numbered sticker.
- Student Name: that would be you!
A:>
Run CHKDSK and/or SCANDISK from the DOS Prompt. Check the hard drive for errors, particularly bad blocks or bad sectors.
(Some computers,
such as Compaq, may require a floppy disk to do Setup, or a special diagnostic
partition on the hard drive.)
If you miss hitting the key quickly enough to get into setup just start
the computer again, with CTRL-ALT-DEL or by using the RESET button if there
is one.
All setup programs
are different and supply different information. You need to read the instructions
at the bottom, plus the help (usually on the right side of the screen),
and the menus to determine where to find information.
Glossary
of Terms
Binary
A
number system that has just two unique digits. For most purposes, we use the
decimal number system, which has ten unique digits, 0 through 9. Computers use
the binary number system, which only has two unique numbers, 0 and 1. We use
the decimal system in everyday life because it seems more natural (we have ten
fingers and ten toes). For the computer, the binary system makes sense because
it's electrical: things are either "on" or "off."
Bit
Short
for binary digit, the smallest unit of information on a machine. A single bit
can hold only one of two values: 0 or 1. Since one bit can’t give you very much
information, 8 bits in a row make a byte, which can keep track of 256 values.
Byte
A
byte is equal to 8 bits. Large amounts of memory are talked about in kilobytes
(1,024 bytes), megabytes (1,048,576 bytes), and gigabytes (1,073,741,824 bytes).
A disk that can hold 1.44 megabytes, for example, is capable of storing approximately
1.4 million characters, or about 3,000 pages of information.
Megabyte / Gigabyte
When used to described data
storage, 1,048,576 (which is 2 to the 20th power) bytes (one million bytes).
Megabyte is often shortened to M or MB. When
used to describe data transfer rates, as in MBps (megabytes per second). To
give you an idea, one megabyte is enough to save all the words from an entire
Boston Sunday Globe. Gigabyte is often
shortened to Gig or GB and is equal to 1,073,741,824 (which is 2 to the 30th
power) bytes (one billion bytes).
DOS
Disk
Operating System. The operating system
first created for IBM Computers. The
one we use today is MS DOS. Or Microsoft
DOS. PC DOS was created for the first
IBM PCs.
Data
Information
usually formatted in a special way. Software can be one of two kinds: data and
programs. Programs are a set of instructions for reading or using data. Data can exist in many different forms—as numbers
or text on pieces of paper, as bits and bytes stored in electronic memory, or
even as facts stored in a person’s mind. "Data" usually means information that a computer uses,
as opposed to information that people can read.
A
machine that reads data from and writes data onto a disk. A disk drive is somewhat similar to a record
player: it spins the disk around, and the heads are attached to an arm that
moves from the edge of the disk towards the center (just like the needle on
a record player). (Moving the head between the center and the edge of the disk
is call “seeking” and causes most of the noise you hear from a disk drive.)
It has one or more heads that read and write data.
Unlike
most hard disks, floppy disks (often called “floppies” or sometimes “diskettes”)
are portable, because you can remove them from a disk drive. Disk drives for
floppy disks are called “floppy disk drives” (or sometimes just “floppy drives”).
Floppy disks are slower to access than hard disks and have less storage capacity,
but they are much less expensive. Most important, you can take them out and
put them in another floppy disk drive, so you can copy files from one computer
to another
A
hard disk or hard drive is a magnetic disk on which you can store computer data.
Hard disks hold more data and are faster than floppy disks. A hard disk, for
example, can store anywhere from a few megabytes to several gigabytes, whereas
most floppies have a maximum storage capacity of 1.44 megabytes.
(verb) To divide memory or mass
storage into isolated sections. In DOS systems, you can partition a disk, and
each partition will behave like a separate disk drive. Partitioning is particularly
useful if you run more than one operating system. In addition, partitioning
on DOS and Windows machines can improve disk efficiency. This is because the
FAT system used by these operating systems automatically assigns cluster size
based on the disk size: the larger the disk, the larger the cluster. Unfortunately,
large clusters can result in a wasted disk space.
File allocation table
(FAT)
A table
that the operating system uses to locate files on a disk. Because of fragmentation,
usually files are saved in many small “clusters” (sections) that are scattered
around the disk. The FAT keeps track of all these pieces. In DOS systems, FATs
are stored in hidden files, called FAT files. (Hidden files don’t show up when
you enter the DIR command or when you are using File Manager in Windows.) The
FAT is usually stored at the beginning of the drive. It lists the names, types,
sizes, dates of all the files and the clusters on the disk that store the data
in the files.
FDISK
By
using DOS’s Fdisk utility program (FDISK.EXE), a physical drive can be split
into one or more partitions (or volumes). DOS supports up to four partitions
on a hard drive. Each partition has
a drive name (a single letter, like “C:”) and has a file allocation table. When
you format a hard drive, DOS divides it into sectors (each one holds 512 bytes
of data). A group of sectors is a “cluster.” A cluster is the smallest amount
of disk space that can be used for files.
Format
To
prepare a disk, for reading and writing. When you format a disk, the operating
system erases all bookkeeping information on the disk (the names and locations
of files, for example). It also tests the disk to make sure all sectors are
good, marks bad sectors (ones with scratches), and creates internal address
tables that it later uses to locate information. You must format a disk before
you can use it.
Note
that reformatting a disk does not erase the data on the disk, only the address
tables. Do not panic, therefore, if you accidentally reformat a disk that has
useful data. A computer specialist should be able to recover most, if not all,
of the information on the disk. You can also buy programs that enable you to
recover a disk yourself.
Fragmentation
Fragmentation
is when a disk has files that are split up into pieces scattered around the
disk. Fragmentation occurs naturally when you use a disk frequently, creating,
deleting, and modifying files. At some point, a file becomes too large for the
space originally allotted for it, so the operating system splits the file into
two or more chunks. This is entirely invisible to people using the computer,
but it can slow down how fast the computer can read and write data to and from
a disk. The more fragmented a disk is, the more the disk drive has to search
through different parts of the disk to read a single file. In DOS, you can “defragment” a disk with the
DEFRAG command. You can also buy software utilities, called “disk optimizers”
or “defragmenters,” that defragment disks.
Memory
Basically,
“memory” means the storage areas inside the computer for data. Memory usually
means storage that saves data on chips. (“Storage” or “mass storage” means tapes
or disks.) In addition, the term memory is usually means physical memory: the
actual chips that hold data. Some computers also use virtual memory, which expands
physical memory onto a hard disk. Every
computer comes with a certain amount of physical memory, usually referred to
as main memory or RAM.
There
are several different types of memory:
RAM
(random-access memory): This is the same as main memory. When used by itself,
the term RAM refers to read and write memory—that is, you can both write data
into RAM and read data from RAM. This is in contrast to ROM, which permits you
only to read data. Most RAM is volatile, which means that it requires a steady
flow of electricity to maintain its contents. Whenever the power is turned off,
all data that’s stored in RAM disappears and is lost.
RAM =
Random Access Memory = Extended, or temporary, memory
ź usually measured as 1 Mb, 4 Mb, 8 Mb, 16 Mb,
32 Mb, or 64 Mb
ź comes in different types, according to speed
DRAM = 80 nanoseconds (ns)
EDO = 70 ns
SDRAM = 60 ns
So, SDRAM is the fastest because it
takes the shortest amount of time.
ROM = Read-only memory, or ROM, is a type of memory that can permanently or semi-permanently hold data. It is called read-only because it is either impossible or difficult to write to. ROM is also referred to as nonvolatile memory because any data stored in ROM remains there, even if the power is turned off. As such, ROM is an ideal place to put the PC's startup instructions - that is the software that boots the system.
ScanDisk
A
DOS and Windows utility program that
finds and corrects errors on hard disks. ScanDisk
checks the disk platters for defects and looks for lost clusters. Sometimes
clusters are lost when a program “freezes” or “aborts” (the program stops responding
or shuts down suddenly by itself). This happens because the program is writing
information to a file on the disk, but it’s interrupted, and never has a chance
to “close” the file.
Computer
A
computer is an apparatus built to perform routine calculations with speed, reliability,
and ease. While many parts go into a computer, some parts are
more fundamental to the computer’s actual operation. These parts include:
· MOTHERBOARD & CPU (Central Processing
Unit):
The motherboard and CPU are like the nervous system
of the computer. While the CPU is like
a brain, the motherboard is like the spinal cord with nerves going out to all
parts of the computer. The CPU is responsible
for processing all of the info passing through your computer. Its main characteristic is speed. The motherboard is the large board in your
computer covered with teeny tiny wires and transistors that connect every piece
of hardware to the CPU.
· BIOS (Basic
Input Output System):
The BIOS is responsible for monitoring the kinds of
hardware that are currently installed in your computer. It works with the CMOS Setup Program to keep
track of new parts, missing parts, and broken parts.
· BUS:
The “bus” is a common pathway across which data can
travel within a computer. This pathway
is used for communication and can be established between two or more computer
elements. The term bus slots refer to
the long, thin slots on the motherboard where various cards are plugged in.
There are 2 types of bus slots: full slots and half slots. The full slots (ISA – Industry Standard Architecture)
are longer. The half slots (PCI – Peripheral Component Interconnect) are shorter.
All slots of a particular length are wired identically, so a card can
go into any of the slots.
· RAM (Random
Access Memory):
RAM is a type of memory that allows you to run several
different programs at once. For instance,
if you wanted to run a word-processing program and play a game at the same time,
it is your RAM that provides the space to do this. RAM operates by providing temporary space onto
which your computer can store stuff that it’s currently working on but not necessarily
saving. RAM is sort of like scrap paper.
It gets filled up with stuff you’re currently working on, but NOT stuff
you’re going to save. So, RAM gives you space to scribble lots of
things at the same time. And just like
scrap paper gets thrown away, RAM gets erased whenever you turn off your computer
or close your programs.
· HARD DISK
DRIVE (HDD):
Using a magnet to transfer data bits, the hard disk
drive can provide long-term storage of information you want to save. That way,
whenever you need a copy of it, you can simply access it on the hard disk drive.
Hard disk drives are not portable, in the sense that if you want to save
something to use later on a different computer, you should not save it on your
hard disk drive. Rather, you should consider your floppy disk
drive.
· FLOPPY
DISK DRIVE:
The floppy disk drive works exactly like a hard disk
drive, except it saves information onto small, portable disks. Unlike a hard disk drive, however, a floppy
disk drive saves information onto a portable disk, so you can access the information
from ANY computer that will read your disk.
· CD-ROM
(and CD-R/CD-RW drives)
CD ROM Drives use laser to transfer data to and from
the CD. Most are CD Rom and can only
be read. There are special drives which
can also write to a special CD for recording. Most software is installed from a CD Rom Drive today.
·
INPUT/OUTPUT DEVICES:
Your monitor and video card provide one of the more
obvious forms of input and output. The
video card accepts input information from the motherboard and transmits this
data into a picture on your monitor screen.
The picture is a type of output
Each device provides one of the most direct ways for
you to give commands and information to the computer. By typing or clicking, you give instructions
(or input) to the computer that will respond to your instructions and create
a result (output).
These ports provide places to plug a variety of input
and output devices into your computer. This
isn’t necessarily true. The older Serial
ports are the same size as Parallel. New Serial Ports (Universial Serial Bus - USB) are smaller and faster
than Parallel. Serial ports are physically
smaller than parallel ports. Serial
ports, therefore, tend to move information more slowly than do parallel ports.
However, both are convenient and useful.
Some examples of hardware that uses these ports include your mouse (serial
port), printers (parallel ports), and gaming accessories like joysticks (serial
ports).
A printer is an example of an output device that connects
to your computer
· POWER
SUPPLY:
Step
I.
Answer
the following questions about your PC:
Computer
Brand and model:(Compaq, Dell, IBM, etc) __________
1.
Processor
a) type (486, Pentium)
__________
b) speed (megahertz) __________
2.
BIOS
a) Brand __________
b) Version __________
c) Date __________
3.
Memory: SIMM or DIMM?
a) 72-pin or 168-pin? __________
b) How many in there now? __________
4.
Power Supply
a) How many watts? __________
b) How many disk drive connectors?
__________
5.
Bus Slots
a) How many (ISA) full slots? __________
b) How many (PCI) half slots? __________
6.
Floppy drives
a) What size (3.5” or 5.25”)? __________
b) How many floppy drives are there? __________
7.
CD ROM
a) What speed? __________
Step
II.
Label
the following parts in your PC:
1.
Processor
2.
BIOS
3.
Hard disk data cable (put sticker next to pin 1)
4.
Floppy disk data cable (put sticker next to pin 1)
5. Video port
6. Mouse port
7.
Serial (COM) port
8.
Parallel (LPT or printer) port
9.
Keyboard port
10.
Battery
11.
Bus Slots (note if ISA or PCI)
12.
Power supply
13.
Floppy Drive
14.
Power Cables (note HD, Floppy Drive, etc)
15.
Hard Disk Drive
16.
Memory Module
17.
Video Card
18.
CD-ROM Drive
19.
Modem
20.
Network Interface Card (NIC)
21.
Sound Card

Attachment
Four - Classes 1& 2
DISK DRIVE CABLES
& MEMORY TYPES
DISK DRIVE
CABLES
and other wires inside a
computer
The flat cable with 34 wires that plugs into the motherboard goes to the floppy drive. There is a twist in the cable toward the end. A drive that plugs in after the twist becomes an A: drive. If a drive is connected before the twist, it will function as a B: drive. Some cables have two different types of connectors -- just use the type that matches the drive that you are trying to connect.
The wider flat cable with 40 wires and no twist goes to the hard drive and the CD-ROM. This is the IDE (also called E-IDE or ATA) cable. Usually, two of this kind of cable can plug into the motherboard, called Primary Channel and Secondary Channel. Usually the main hard drive is set up on the Primary channel as the first device, called Master. A CD-ROM can be on the same cable as a second device, called Slave, or on a separate Secondary cable, either as Master or Slave. All IDE devices have three jumper settings, next to the cable connection, labeled Master, Slave, and Cable Select. If there is only one device on an IDE channel, sometimes it is called Single instead of Master, and sometimes there is a separate jumper setting for this situation. Hard drives should never be set to Slave without a Master device present on the same channel, but it is sometimes OK to set up CD-ROM drives that way.
All drives also have a four-pin power connection. Sometimes the connections have to be wiggled gently but firmly to seat them properly, or unplug them. Most connections use some special shape or trick to keep you from plugging them in backwards -- examine each one carefully to understand how they work. Never change any computer connections with the power on! If you are nervous, make sure the power is unplugged before you work inside the computer. It is also best to settle yourself down and then touch the metal computer case before touching the electronics inside, to avoid damage from static electricity. This is a special concern in the winter, when the air is dry.
Flat cables have a stripe on one edge, marking the pin-one edge of the double-row header connector.
CD-ROM drives have a place to connect a special audio cable, which goes to the sound card. This is a nice extra feature, but not necessary for most uses.
If there is a wider 50-wire cable, that is for a special kind of drive called SCSI.
There are power wires from the power supply to the motherboard, usually two connectors - put the black wires together when you plug them in. There is also often a power wire from the power supply to the ON/OFF switch on the front panel. The connections to this switch may expose 120 volts of line current - this is the most dangerous place to touch in the computer - you could get a bad shock! Stay away from touching behind the power switch unless you are sure the power is unplugged.
There are usually many other little wires, that go to the fans, speakers, and lights and switches on the front panel. Every computer is different, and the best way to know how to connect them is to look at another of the same kind. Also, there is usually tiny lettering on the motherboard to let you know what should be plugged in there. Whenever you turn on a computer with the cover off, check to make sure that all fans are turning. If they aren't, find out why --or something may overheat and burn up.
===============
MEMORY TYPES
Modern computer memory comes on plug-in flat sticks of various kinds. Only use the kind of memory that the computer has proper slots for. Each kind takes some experience to feel comfortable with, and some practice to get the feel of putting it in and taking it out. It is important to arrange a good workspace with good access to the memory slots in the computer, and good lighting, so you can see and understand what you are doing, especially for your first experiences. Some kinds of memory in certain computers can be a real bear to get in properly!
Older 286, 386, and 486 computers used 30-pin SIMMs (Single Inline Memory Modules). The fastest versions were 70 and 60 nS (nano-seconds, billionths of a second). The biggest sizes in ordinary use were 1M (megabyte) and 4M per stick, and were usually used in sets of four. Most computers had eight slots.
486 and Pentium
computers used 72-pin SIMMs. Again, the fastest ordinary speeds were 70 and
60 nS. The most common sizes are 4M and 16M sticks. 8M sticks are also frequent,
but can be harder to use in older computers. Many computers require matched
pairs. Four slots are most common. Many computers also have some memory built
in to the motherboard, usually 4M or 8M.
Often, if the computer has no memory installed, or there is a problem with the
memory, the computer will make a special pattern of beeps when it is turned
on.
Pentium and later computers use 168-pin 3.3V DIMMs. There are usually just a few slots, and single sticks can be used by themselves. Common sizes are 16M, 64M, and 128M. This is the best kind of memory today, very cheap. Some older computers won't be able to use properly sticks that have too much memory on them.
CHECKIT
· SYSINFO: (for System Information) Use
this menu to get information about what kinds of hardware are in the computer. This information is referred to as the computer’s
configuration. This menu also allows
you to see what information about the hardware is contained in the CMOS.
(See CMOS page for more information)
Because of the age of the program, it will not be able to submit accurate
information about the new computers.
· BENCHMARKS: This menu has tests that measure how fast your
computer runs. However, this test
is pretty old and, therefore, not very useful.
· TOOLS: DO NOT GO THERE!
Tests on this menu are from the old days, and can permanently damage
the hard disk drive!! These tests can also mess up the computer's memory!
· SETUP: The options in this menu
affect how CheckIt, itself, looks and tell CheckIt where to store reports
from its tests.
· EXIT: This ends CheckIt and takes
you back to the DOS prompt.
· TESTS: This menu contains all of the tests that we will be using. Due to
age of the CheckIt program, not all of the tests are useful on the newer computers.
For example, we do not use the following tests:
Memory and Hard Disk. Most
of these tests are pretty slow, so get ready to be VERY patient! :
· Hard Disk: We do not use this test to check the hard drives
in the computers that we have. If
we did the process would be as follows. pick “Drive 0” for the C: drive. There are four parts to this test:
1. Controller Diagnostics: Tests
to see if the computer’s controller card for the disk drives is operating
properly.
2.
Linear Test: Tests to see if every single spot (called a “location”)
on the hard disk can be located and if data can be read.
3.
Butterfly Test: Tests how quickly the read/write heads can alternate
between a spot at the beginning of the hard disk and a spot at the end.
4.
Random Test: Tests to make sure the read/write heads can alternate
between random spots, with no pattern to guide the heads.
· Floppy Disk: For this test, first select a floppy drive to
test, either the A: drive or (Drive 0) or the B: drive (Drive 1). Next, get a “scratch disk” (a practice disk
containing no valuable information) from the equipment cart. CheckIt will then ask you to insert a disk
into the floppy drive to test out the drive.
At this time, it is EXTREMELY
IMPORTANT that you TAKE OUT THE CHECKIT DISK and INSERT THE SCRATCH DISK. (If you run this test using the CheckIt
disk, the computer will erase all of the information and programs on the CheckIt
disk.) To begin the test, press Y
and the Enter key.
· Serial Ports: Before you can run this test, you need to get
a “serial loopback connector” from the equipment cart. Next, begin by choosing “COM1” from the test
menu. Then, connect the loopback connector
to the serial port, press Y and the enter key, and the test will begin.
Some computers may have more than one serial port, and if yours does,
then you should check out each port, individually.
· Parallel Ports: Before you can run this test, you need to get
a “parallel loopback connector” from the equipment cart. Next begin by choosing “LPT1” from the test
menu. Then, connect loopback connector
to the parallel port, press Y and the Enter key, and the test will begin. Some computers may have more than one parallel
port, and if yours does, then you should check each port, individually.
· Video Tests: This test involves
several phases. The first few phases
check the video memory (a special type of memory that is on the video care
and is separate from the regular memory) and will give you error messages
if the memory fails at all. The remaining
tests put patterns on the screen to test color, brightness, contrast, and
other video characteristics. All you
have to do during these tests is look at the screen and make sure that the
picture looks like what the computer says it should look like. At the end, the program will give you a list
of which video tests passed and which ones failed.
ScanDisk
Your
hard drive is probably the single most important piece of equipment in your
computer. Besides having command over your valuable data, it is because of
the hard drive we are able to run modern software at all! But, for all of
their importance, few of us perform the maintenance they need. ScanDisk is
a utility that can remedy this situation.
ScanDisk
is a software utility included with Microsoft's DOS operating system since
its 6.2 release and included as a System Tool in Windows® '95. The utility
"scans" a drive's integrity, checking both the file structure and
the media surface. Basically, it verifies the accuracy of the hard drive's
"table of contents" (called the File Allocation Table or FAT) and
makes sure the hard drive's disk surfaces are suitable to reliably hold data
(it will mark suspicious areas as being "bad"). On the occasion
it does find a bad area (a cluster), the program will attempt to salvage the
data saved there. The most common errors encountered are "lost clusters"
or "cross-linked files". Unfortunately, the chances of recovered
data being meaningful is low (sometimes text files can be pieced back together),
but at least by deleting the recovered data, you can free up otherwise "used"
disk space. When run on a regular basis, ScanDisk can repair many of the errors
it finds, and prevent some complications from compounding.
DOS
6.2/Windows 3.1x Systems
At
a DOS prompt, type SCANDISK. This process has two parts. The first checks
files structure, the second completes the surface scan. You will have an opportunity
to complete part one and skip part two, or allow for a full scan.
Note:
If you want to check a floppy or any other removable media type, include its
drive designation in the command (i.e. SCANDISK A: or SCANDISK B:).
Windows
'95
The
Windows '95 version of ScanDisk is quite automated. You will be able to access
it directly from within Windows under Programs |Accessories | System Tools.
Although it can run "in the background," it is suggested that you
close all applications before starting the ScanDisk process. You can scan
any drive on your system with either a quick check or a full surface scan
or both.
ScanDisk
is preventative medicine. Once a file has become corrupted, "Composer
error, cannot read from drive c:” its hands are tied. You'll need a more powerful
utility or the resolve to recreate the job you just lost. You should use ScanDisk
regularly, Checking File Structure once a week and completing a full surface
scan perhaps once a month. Either way, you'll be on your way to a healthier
hard drive!
When
you turn on your computer, it first performs a Power-On Self Test (POST),
which includes checking how much memory there is and whether this memory is
in working condition. The test then checks other hardware to make sure all
of the parts work correctly. Specifically, the test examines the kind of floppy
disk drive, hard disk, and video card located inside the computer.
How does CMOS remember key information when the computer is turned off and
not receiving any electricity? There is a small battery inside for this. The
battery also keeps the computer's internal clock going: that's why your computer
should always know the correct date and time. If your computer does not show
the correct date and time, that's a good sign that the battery is low or dead.
(If the time is about right, but the date is way wrong, it may just need your
help to enter the new millennium - set it to 2001!)
Whenever the
battery has problems or the hardware in the computer changes, you should run
CMOS/BIOS Setup Program and check the information stored in CMOS to make sure
it correctly documents all of the hardware currently inside the computer.
Some computers check these settings automatically (or "auto-detect"),
but the ability to check automatically depends on what type of setup program
the computer uses. (If the battery needs replacing, the computer cannot be
set up successfully until that is taken care of.)
The
CMOS/BIOS Setup Program is already installed on your computer. All you have to do to run this program is press
a certain key or group of keys while the computer is booting up.
Exactly
what key should you press? It’s often
a different key for different computers, and there’s usually no way to tell
before you turn the computer on. If
you look carefully, it will probably tell you what key (s) to press to get
into the setup program. Typically,
you just have to try a few common keys and see which one works.
Common
Keys and Groups of Keys to try:
·
Press the DELETE (Del) key
·
Press the F2 key
·
Press the CONTROL (Ctrl) key + ALT key + “S” key,
all at the same time
·
Press the CONTROL (Ctrl) key + ALT key + ESC key,
all at the same time
·
Press the F10 key (for Compaq Computers)
·
Some Compaqs require booting from a floppy with their
setup utilities.